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Rsps coords list 525 item

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Send update zone version of packet for that event Organize all tile-based update events that utilize the 'update zone' system (spotanim/projectile/objects/ground items/etc)įor each update event that is on that tile

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The way these packets should be utilized is as follow for maximum bandwidth and data efficiency: Every single framework I have seen so far only utilizes the packets jagex calls 'specific' packets where it sends the entire tile for things such as ground items, spotanims, projectiles, etc. I know that the index 36 packets have something to do with vorbis and those are the only packets I'm not too sure of.Īlso some eye opening information as to how frameworks like Matrix do not utilize all the bandwidth saving and efficient 'update zone' packets.

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I would gladly accept any help with refactoring this as it has been a very fun project so far. For anyone developing 727 revision, I have managed to refactor almost all of the packets from going client->server and server->client.

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